マニュアル/マニュアル和訳

9.付録

9.1 相続法

多くの領地、称号、そして権力を一人の人間が手にした時、こう思うのが自然だ。
「この人物が死んでしまったら、何が起こるのだろう?」
そう、それはすべてあなたの領国の相続法に依存することになる。

• PRIMOGENITURE - 統治者の最も年上の息子が、すべての土地と称号を相続する。
もちろん、これは一族の他のメンバーにとってあまり受け入れられないものだが、
あなたの長子は喜ぶになるだろう。

• SENIORITY - 一族の最も年上のメンバーがすべての土地と称号を相続する。
あなたの子供達にとっては面白くないだろう。

• FEUDAL ELECTIVE - 国王と公爵らがお互いに継承者を指名し合う。公爵が有権者となる。
この方法であなたの一族が称号を長く保つためには、強い意志が必要となろう。

• GAVELKIND – 称号は統治者の息子達により分割され、第一称号を最も年上の者が受け継ぐ。
この方法は公正な相続を行える反面、領地の統一と軍事力の致命的な衰退を招く。

これら四つの相続方式に加えて、領主の娘や一族の女性が称号を相続する権利についても規定がある。
上記の相続法と並行して、下記の法も適用される。

• AGNATIC SUCCESSION – 男性のみが土地と称号を相続できる。
これは最もありふれた性別に基づく相続法である。

• COGNATIC SUCCESSION – 女性の相続も可能であるが、男性の相続が優先される。

• TRUE COGNATIC SUCCESSION – 男性とまったく平等に、女性が土地と称号を相続する。

9.2 領地称号

9.3 名誉称号

9.4 特質(一般)

9.5 特質(罪と徳)

9.6 特質(経歴)

9.APPENDIX

9.1 SUCCESSION LAWS

With so much land, titles, and power held in the hands of a single person,
it is natural to wonder, “What happens when this character dies?”
Well, that all depends on the Succession Laws of your realm.

• PRIMOGENITURE – The oldest son of the ruler inherits all the lands and
titles of the ruler. Of course, this won’t be too popular with the other members
of the dynasty, but your oldest child will be pleased.

• SENIORITY – The oldest male member of your dynasty inherits all the
lands and titles of the ruler. Your children will not be amused.

• FEUDAL ELECTIVE – The King and Dukes nominate a successor from amongst
themselves. The Dukes are electors. It takes a strong will to keep these titles
in your family for long.

• GAVELKIND – The titles are divided up amongst all the sons of the ruler,
with the oldest receiving the primary title. This is a fair way to do it, but
this can also critically undermine the unity and strength of a dominion.

On top of these four methods of inheritance, there are also conditions on the
rights of daughters and women to inherit titles. So, along with the above Law,
there will also be one of the following Laws:

• AGNATIC SUCCESSION – Only men can inherit lands and titles. This is the
most common of the gender-based inheritance laws.

• COGNATIC SUCCESSION – Women can inherit, but only if there are no suitable males.

• TRUE COGNATIC SUCCESSION – Women inherit lands and titles on equal
footing with men.

9.2 Titles – Landed

The power structure of Crusader Kings II is tiered and based directly upon the landed titles that the characters hold.
Depending on your Succession Laws, the secular nobles may find their most important titles to be elective in nature.

  • baronies, cities, and temples
    These serve as the base of the feudal pyramid.
    These are the lowest-ranking members of the landed nobility.
    These titled territories, the Holdings, are contained within the county provinces and are viewable from the Province Interface.
    The Demesne Limit of your ruler is based on the number of these vassals who report directly to him.
    The titles of these rulers are:
    • barons and baronesses
      These low-ranking secular nobles rule the hereditary baronies.
    • bishops, priests, shamans, muftis, and mullahs
      These low-ranking church-rulers command the temples.
      These are not hereditary appointments.
      The Laws of the Court determine who appoints the replacements of these prelates.
    • mayors
      These lower-ranking nobles rule over the cities.
      It is an elected position.
  • provinces
    These are the building blocks of the Crusader Kings world.
    These are ruled over by more powerful magnates.
    This is the first level of the feudal hierarchy, where a ruler can be independent of any higher authority, though most will pledge fealty to stronger and higher-ranking Lords.
    The titles of these rulers are:
    • counts, earls, and contessas
      These powerful secular rulers command their hereditary Holdings, passing them on to their children and relatives.
    • prince-bishops, metropolitans, high priests, seidhs, sheikhs, and
      ayatollahs
      These powerful religious rulers command their territories in the name of God. Who may choose their successor depends on the Laws of your domain.
    • lord mayor
      This individual rules over one of the great city-states, commanding a full province. This is an elected position.
  • duchies
    These are clusters of provinces under the control of a single Great Lord, whether held entirely by that lord or shared out among Counts and other landed magnates.
    Many of these titles have a de jure, or legal/historical link to a particular group of provinces.
    Their rulers will want to reclaim any ‘lost territories.’
    These rulers are often strong enough to stand on their own without an overlord.
    Many of them will have the desire to take their overlord’s place at the top of the feudal pyramid.
  • dukes, doux, emirs, beylorbeys, and duchesses
    These great magnates command hereditary holdings and pass their titles on to their children or other relatives.
  • prince-archbishops, patriarchs, archpriests, grand muftis, and
    grand ayatollahs
    These are the great Church magnates, commanding vast territories in the name of God.
    Their successors are chosen by the heads of their religion or by the Kings and Emperors of the world.
    This is a source of great friction between religious and secular authority.
  • doges
    These are the elected noble heads of the great city-states ruling
    over large territorial domains.
  • kingdoms
    These are the massive clusters of provinces and duchies which make up some of the most powerful states in the game.
    Often embracing an entire culture group or more, these are mostly divided up into powerful Duchies and Counties.
    These titles have strong de jure, or legal/historical links to particular province groups.
    Their rulers will want to reclaim any ‘lost territories.’
    These rulers stand at the pinnacle of the feudal pyramid, answering to no one but God…and sometimes his Earthly representatives.
    • kings, queens
      These are the Royal Heads of State.
      They command mighty hereditary Holdings and the most powerful and prestigious ancient names and titles.
    • pope, ecumenical patriarchs, and caliph
      These are the heads of the various religions. They are among the most powerful individuals in the world, and not just spiritually.
      In some ways, thanks to their spiritual authority, they outrank even the Kings.
    • serene doges
      These are the elected rulers of the most powerful citystates.
      These Great Cities’ vast territorial dominions make them as powerful as even the strongest Kings.
  • empires
    These are the vast territorial empires that span many cultures, lands, and peoples.
    • emperors and empresses
      Whether their holdings are as vast as the great Kings’ or not, their ancient titles, sanctified by God, grant them a prestige and authority unmatched in the world…though there are many who will try to match them.

9.3 Titles – Minor

hese are the Lesser Titles a character can hold. A character has the
right to hold any number of the titles at the same time, and they are not
passed on. They are, however, held for life. Some of them can be assigned
by you through the Diplomacy Interface, some are appointments made
outside your control. Not all of them are titles you really want to hold.
• regent – This character has been appointed to rule in the name of an
incapable ruler due to youth, age, or insanity.
• consort – This is the title of a character who has married a King or
Queen but does not share in their Royal Authority.
• queen mother – This is the mother of the current King or Queen.
• prince or princess – This character is of royal blood.
• court jester – As the title implies, this character is a source of derisive
amusement to the rest of the court. Unsurprisingly, the Court Jester will
not be delighted with the appointment.
• keeper of the king’s swans – This honorific carries a stipend and a nice
boost to prestige.
• master of the horse – The Lord’s Horses are the most important things
he owns. They are what make him a Knight. Therefore, this title carries
prestige and a stipend.
• master of the hunt – This character leads the Royal or Noble Hunt. This
is an important posting that carries much prestige and authority.
• master of the hounds – This character is in charge of the Royal or Noble
Hunting Pack. This post carries a stipend and prestige.
• grand butler – An important posting in the Lord’s main castle, this is
another position of prestige.
• high almoner – This character is in charge of dispensing the Lord’s
Bounty to those in need. This position is prestigious and carries a stipend.
• cupbearer – This person is charged with pouring the King’s wine. This
is a very trusted and prestigious position as the Cupbearer literally stands
between the King and death by poison.
• seneschal – This person is in charge of administering justice and managing
the domestic affairs of the Lord.
• sebastokrator – This is a Byzantine title and ranks just below the
Emperor himself in prestige. It carries no real power or authority and
really just signifies a close relationship with the Emperor.

• paramount knight – This title is granted to the premiere Knight in the
realm. This individual exemplifies everything a Knight should be. This is
a prestigious title.

9.4 Character Traits – General

These are the general traits that characters in Crusader Kings II can
possess. Some are good, some are horrific, but all help to define a
character.
• ambitious – These characters are driven to succeed, and so they tend to
be better than everyone else. Of course, since they realize this, they tend
to make poor vassals.
• arbitrary – The character does not care about justice at all, something
his vassals and courtiers find aggravating.
• bastard – This character was born out of wedlock and has not been legitimized.
As such, he is excluded from the line of succession.
• brave – These characters never shy away from personal danger. They are
the envy of all but the Craven, who don’t like to be reminded of their own
cowardice.
• bubonic plague – This character suffers from the dreaded Black Death.
• celibate – This character has chosen a life of celibacy. It is a very holy
decision, but it does make the production of heirs a bit of a problem.
• clubfooted – This character was born with a clubbed foot. This is a
rather unattractive disability.
• content – These characters are quite satisfied with their lot in life, making
them unsuited to intrigue.
• craven – The character is a craven coward, fleeing at the first sign of
danger.
• cruel – This character delights in the suffering of others.
• crusader – This character is a veteran Crusader.
• cynical – This character is a cynical unbeliever. Not too popular with the
clergy but quite good at intrigue.
• deceitful – These characters will lie, flatter, and stab you in the back
without batting an eyelash. They make excellent Spymasters, so long as
they like you.
• depressed – For this character, life has lost all meaning.

• drunkard – This character is a drunken sot.
• duelist – The character is a master fencer and duelist, a dangerous lifestyle
but one that is full of excitement.
• dwarf – This character was born a dwarf.
• excommunicated – This character has been kicked out of the church
family and is consigned to hellfire unless they change their ways. For obvious
reasons, these individuals aren’t terribly popular.
• fair – This character is physically pleasing to behold and therefore extremely
attractive to the opposite sex.
• falconer – The character is an avid falconer, a pastime held in high regard.
• gardener – This character enjoys growing herbs and exotic fruit trees
in their spare time.
• genius – This character has a massive and towering intellect.
• gregarious – The character is outgoing and pleasant. Someone who is
socially competent.
• harelip – This character was born with a harelip. It is not considered a
particularly attractive trait.
• hedonist – These characters have chosen a lifestyle rich in debauchery
and sinfulness. It is tremendous fun, but the church tends to disapprove.
• homosexual – The character does not have much interest in the opposite
sex.
• honest – These characters do not lie well and do not like to do so. For
obvious reasons, they make terrible Spymasters. Other Diplomats appreciate
this trait, however.
• hunchback – This character has a large misshapen hunchback. Vassals
despise those with hunchbacks, and they aren’t too popular with the opposite
sex either.
• hunter – This character loves nothing more than to commune with God
and nature by finding doe-eyed woodland creatures and then killing them.
• kinslayer – The character is known to have murdered members of their
own family. This act is frowned upon by everyone, and especially by their
surviving kin.
• ill – The character is chronically ill. It may be something as simple as a
cold or it could be a sign of something much, much worse.
• imbecile – This character is a grade-A moron.
• impaler – These characters take a morbid delight in creating new ways
to torture and torment their unfortunate victims. Perhaps if they’d been
hugged more as children…

• inbred – This character is the result of a too-close relationship between
characters. They are often disfigured, mentally handicapped, and sterile.
• incapable – The character is completely incompetent for any number of
reasons. Because of this, the character must employ a Regent.
• infirm – This character has become infirm through advanced age.
• insane – The character has gone stark raving mad.

  • just
    The character has a well-developed sense of justice, something his vassals and courtiers respect.
  • legitimized bastard
    These Bastards have been accepted and claimed by their fathers.
    They are included in the line of succession, though they are looked down on by many.
  • leper
    This character suffers from leprosy.
    This is the most horrible fate a Medieval person can probably suffer. Lepers, for obvious reasons, are not too popular with the opposite sex (or anyone) and tend not to procreate.
  • lisp
    This character has a serious lisp, much to the delight of others.
  • maimed
    This character has suffered a horrible injury that will probably stay with them for life.
  • measles
    This character suffers from the dangerous pox known as measles.
  • mystic
    The character has spent a lot of time delving into the occult.
    Usually, they tread a very fine line between orthodox approval and outright
    heresy.
  • paranoid
    This character sees enemies everywhere and questions everyone's motives.
    They don't trust others.
  • pneumonic
    The character is suffering from pneumonia.
    This was often a lethal ailment in the Middle Ages.
  • poet
    This character likes to write and declaim poetry.
  • possessed
    This character has frequent episodes of speaking in tongues, yelling,
    spitting, and attacking others.
    It is as if an evil spirit has taken over them.
  • pregnant
    This woman is with child.
  • quick
    These characters are clever and smarter than most.
  • scholar
    This character is driven to knowledge.
    They spend their time poring over books and corresponding with the finest minds of Europe.
  • shy
    These characters are shy, reclusive introverts.
    Because of this, they aren't the best Diplomats.
  • slow
    These characters are not exactly the smartest people around.
  • smallpox
    This character suffers from the highly lethal smallpox.
  • stressed
    The character is overwhelmed by their work and their life.
  • strong
    This character is blessed with a powerful physique.
  • stutter
    This character has a serious stutter, much to the annoyance of both friend and foe.
  • syphilitic
    The character has acquired a particularly nasty venereal disease.
  • trusting
    These characters believe in the inherent honesty of others and trust them implicitly.
    Because of this, they make great friends but terrible Spymasters.
  • tuberculosis
    This character is wracked with the bloody cough known as consumption.
  • typhoid fever
    The character is suffering from the terrible disease known as typhoid fever.
  • typhus
    This character has the plague typhus, also known as camp fever.
  • ugly
    The character is truly a horrible-looking person. They are not in high demand by members of the opposite sex.
  • weak
    This character is scrawny and wimpy.
  • wounded
    This character has suffered an injury, but given enough time, the wounds should heal.
  • zealous
    The character is filled with religious fervor and cannot abide Heretics, Infidels, or Heathens.

9.5 Character Traits – Sinners and Saints

The middle ages were a very religious time, and the path to Heaven or Hell was never far from the mind.
As such, these are the matched traits of the Seven Deadly Sins, which could doom a soul for eternity, and the Seven Virtues, which could take a soul straight to Heaven.
Each Deadly Sin is paired with its opposite of the Seven Virtues.

  • lustful
    The First and most fun of the Deadly Sins.
    The Church will not be amused.
  • chaste
    The opposite of Lustful; this is the First of the Seven Virtues.
    The Church will be pleased, and so will your spouse.
  • gluttonous
    This is the Second Deadly Sin.
    Gluttony has no redeeming virtue as both the Church and the opposite sex find it repulsive.
  • temperate
    “Everything in moderation” is the motto of this character.
    An excellent trait for Stewards and rulers, and the Second of the Seven Virtues.
  • greedy
    This is the Third Deadly Sin.
    The Greedy are great at squeezing out those extra taxes, but they are not well regarded by their peers.
  • charitable
    This is the Third of the Seven Virtues.
    These characters are famous for their charity and giving.
  • slothful
    The Fourth Deadly Sin has no redeeming side.
    The Slothful are astoundingly lazy.
  • diligent
    Diligence is the Fourth Virtue.
    These characters are hardworking and industrious.
  • wroth
    This is the Fifth Deadly Sin.
    These characters have hot and fiery tempers.
  • patient
    The Fifth Virtue is Patience.
    These characters have lots of patience.
    They also tend to be a bit better than everyone else.
  • envious
    Envy is the Sixth Deadly Sin.
    These characters are spiteful, jealous, and full of resentment.
  • kind
    Kindness is the Sixth Virtue.
    These characters are full of good thoughts and perform good deeds for others.
    Vassals like kind Lords.
    For obvious reasons, these people make terrible Spymasters.
  • proud
    Pride is the Seventh Deadly Sin.
    On the plus side, a Proud character will work very hard to build their Prestige.
  • humble
    Humility is the Seventh Virtue.
    The Humble work hard to improve their Piety and tend to dislike the Proud.

9.6 Character Traits – Careers

Every character will gain an education focused on one of the main traits, whether Intrigue, Diplomacy, Martial, Administration, or Religion.
How well that education takes…well, that varies from person to person and from teacher to teacher.

intrigue education

These characters have studied under master schemers, Spymasters, and other crafty and clever individuals. They have entered into a career in Intrigue.
There are four possible outcomes to their education, based on their own skill, luck, and the quality of their training:

  • amateurish plotter
    The character’s education focused on the skill of Intrigue.
    It didn’t do much good, though.
  • flamboyant schemer
    The character’s education focused on the skill of Intrigue.
    They consider themselves masters of intrigue, but they are most certainly not.
  • intricate webweaver
    The character’s education focused on the skill of Intrigue.
    They are clever and masterful manipulators, well suited to a life of deception.
  • elusive shadow
    The character is a true master of intrigue, well trained and able to both dominate as a Spymaster and train others.

diplomacy education

These characters’ education has focused on Diplomacy, courtly manners, and negotiation.
They have learned from Chancellors, rulers, and others who are clever when it comes to interpersonal relationships.
There are four possible outcomes to their education, based on their own skill, luck, and the quality of their training:

  • naïve appeaser
    The character’s education focused on the skill of Diplomacy.
    The character thinks they are good Diplomats, but they are really just pushovers who get bullied by their betters.
  • underhanded Rogue
    The character’s education focused on the skill of Diplomacy.
    They are rough around the edges but usually serviceable Diplomats.
  • charismatic negotiator
    This character’s education focused on the skill of Diplomacy.
    They are impressive and elegant in speech and dress.
  • grey eminence
    This character is a master statesman and an expert in the diplomatic field. These characters make excellent Chancellors and are well suited to train others in diplomacy.

administration education

These characters have studied under strong administrators, whether a Steward, a ruler, or just someone with strong skills.
They have now entered into a career in Administration.
The outcome of their
education varies based on their own skills, the skills of their trainers, and simple luck, but there are four possibilities:

  • indulgent wastrel
    The character’s education focused on Administration, but to ill effect. The only thing this character knows about money is how to waste it.
  • thrifty clerk
    The character’s education focused on Administration.
    The character is a dutiful administrator, though not particularly brilliant
    at it.
  • fortune builder
    The character’s education focused on Administration.
    They are skilled at business and at making themselves quite wealthy.
  • midas touched
    This character is a master administrator, highly skilled at running the estates.
    These characters make excellent Stewards and are also great at training others in administration.

martial education

These characters have studied under powerful warriors and great generals in the hopes that they will learn this most valuable career skill.
While the hope is that the student will grow into a great general as well as a great warrior, there are four possible outcomes for those who follow this path:

  • misguided warrior
    This character’s education focused on Martial
    skills.
    The character believes that this has made them a brilliant commander, but it has not.
  • tough soldier
    This character’s education focused on Martial skills.
    The character is a strong and brave warrior, but they do not have the skills to command effectively.
  • skilled tactician
    This character’s education focused on Martial skills.
    They are excellent commanders and skilled warriors on the battlefield.
  • brilliant strategist
    This character is a master on the fields of battle.
    A brilliant commander and a fearsome warrior, they make superior Marshals and are skillful teachers of the military arts.

religious education

Historically, this was a favored choice for those second and third sons who wouldn’t be getting their hands on the family estate, but it was also for those who were generally religious and ready to serve their God.
They have studied under another religious personage and have earned one of
the four possible outcomes for this education:

  • detached priest
    This character received a religious education.
    All they got out of it was the ability to read.
  • dutiful cleric
    This character received a religious education.
    Although they are skilled writers with excellent penmanship and attentive to their duties, they are not particularly interested in theology.
  • scholarly theologian
    This character received a religious education.
    These characters are wise and well read, excelling at philosophy and theology.
  • mastermind theologian
    This character is considered a master theologian and one of the great minds of his faith.
    These characters are perfectly suited to the role of Lord Spiritual or of teaching religious studies.

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Last-modified: 2015-09-08 (火) 16:40:42 (1019d)